I’m looking for help with the cost of starting up a game company. Please click the link to visit my GoFundMe page! Anything helps.
John Cleese gives a lecture on creativity, and how to attain it. This is great advice for any person searching for that spark of creativity, but moreover, for game designers. Watch, enjoy, learn.
Here’s some artwork from a personal project. I won’t give too much away about it, yet.
I would love to hear what you all think! Be sure to hit the link to see more images.
Close to a year ago, and shortly after I graduated, I found someone on LinkedIn who I had gone to high school with. I was very surprised to learn that this person had worked for a very well-known AAA game developer. Of course, I immediately contacted him and hit him up for some advice. Being the quality person he is, he responded by typing out a virtual compendium of advice, fit for anyone looking to break into the game industry, especially for Full Sail graduates like myself.
While I have done my best to follow my friend’s advice over the past 10 months, I found it very helpful to read through again. I also thought his advice would help any out there who are considering the game industry as a career path, or who might be considering attending Full Sail or another school and trying to become a game designer.
At my friend’s request, I’ve gone through and sanitized his correspondence for names and places. Continue reading
For the past several months, I’ve frequented a website called Designspiration. Those I’ve shown it to have called it “Pinterest for designers.” I think they’re right.
I’m consistently impressed with the breadth of work found here, and I recommend you check it out. Here’s a link to my list of saves.
I’m working on 2 new projects, both unrelated. Continue reading
Here’s a little something I’ve been working on to help me out, and I thought I would share. This is a random quest generator for those Creation Kit junkies out there who are just looking for a quick method of getting ideas.
It’s designed to take the hassle out of getting that starting idea by giving you three starting points: Continue reading